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Continual Flame in Dungeons & Dragons 5e

PHB: P. 227

Continual Flame

2-level Evocation

Casting Time: 1 action
Range/Area: Touch
Components: V, S, M
Materials: Ruby dust worth 50 gp, which the spell consumes
Duration: Until dispelled
A flame, equivalent in brightness to a torch, springs forth from an object that you touch. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. A continual flame can be covered or hidden but not smothered or quenched.
Available for: Artificer, Cleric, Wizard

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