Monsters of Drakkenheim
6-level Necromancy
You point your finger towards a creature within range, projecting a pale green beam of debilitating energy at them. Make a ranged spell attack against the target. On a hit, the target takes 12d6 necrotic damage, and it becomes weakened. While weakened by this spell, a target deals half damage with weapon attacks and spells.
A weakened target can make a Constitution saving throw at the end of each of its turns. On a successful save, the weakness ends.
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