| +0 | Strength |
| +1 | Dexterity |
| +2 | Constitution |
| +0 | Intelligence |
| +5 | Wisdom |
| +3 | Charisma |
| +1 | Acrobatics |
| +2 | Animal Handling |
| +0 | Arcana |
| +3 | Athletics |
| +0 | Deception |
| +0 | History |
| +5 | Insight |
| +3 | Intimidation |
| +0 | Investigation |
| +2 | Medicine |
| +0 | Nature |
| +3 | Perception |
| +0 | Performance |
| +3 | Persuasion |
| +0 | Religion |
| +1 | Sleight of Hands |
| +1 | Stealth |
| +5 | Survival |
| Dagger | 1d20+4 | 1d4+2 |
|---|---|---|
| Warhammer | 1d20+3 | 1d8+0 |
| Bite | 1d20+3 | 1d6+0 |
| Silver Fox | 1d20+4 | 1d8+1 |
| Spiritual Weapon | 1d20+6 | 1d8+3 |
Heroes Enabled
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
you start with the following equipment in addition to the equipment granted by your background (a) a mace or (b) a warhammer (if proficient) (a) scale mail, (b) leather armour, or or (c) chainmail (if proficient) (a) a light crossbow and 20 bolts or (b) any simple weapon (a) a preists pack or (b) an explorers pack A shield and holy symbol
As a conduit for divine power, you can cast cleric spells.
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Fierce: You have proficiency in the Intimidation skill.
Shifting Feature: While shifted, you can use your
elongated fangs to make an unarmed strike as a bonus
action. If you hit with your fangs, you can deal piercing damage equal to 1d6 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.
Languages. Common
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Evocation Magic
0-level (Cantrip) Evocation
Necromancy Magic
0-level (Cantrip) Necromancy
Transmutation Magic
0-level (Cantrip) Transmutation
0-level (Cantrip) Necromancy
Enchantment Magic
1-level Enchantment
Evocation Magic
1-level Evocation
Evocation Magic
1-level Evocation
Evocation Magic
1-level Evocation
Transmutation Magic
2-level Transmutation
Abjuration Magic
2-level Abjuration
Divination Magic
2-level Divination
Evocation Magic
2-level Evocation
Abjuration Magic
3-level Abjuration
Evocation Magic
3-level Evocation
Abjuration Magic
3-level Abjuration
Necromancy Magic
3-level Necromancy
Conjuration Magic
3-level Conjuration
Statblocks for your Trinkets, businesses, building, castles, empires.
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