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Björn

Viking 0 Class & Level
Blacksmith Background
Human-Demigod Race
Natural Alignment

Strength 19
+4
Dexterity 19
+4
constitution 16
+3
intelligence 10
+0
wisdom 12
+1
charisma 16
+3
Total Hit Dice 1
Hit Die
1d12+3
+2 proficiency bonus
+2 Strength
+0 Dexterity
+2 Constitution
+0 Intelligence
+0 Wisdom
+0 Charisma
saving throws
+6 Acrobatics
+1 Animal Handling
+0 Arcana
+6 Athletics
+3 Deception
+1 History
+1 Insight
+3 Intimidation
+2 Investigation
+1 Medicine
+1 Nature
+1 Perception
+2 Performance
+2 Persuasion
+1 Religion
+5 Sleight of Hands
+5 Stealth
+2 Survival
skills

 
16
Armor Class
14
Hit Points
+1
Initiative
30
Speed
Attacks
Cold Resistance
Animal Hndeling
Heavy weapon training
Crafting tools







Proficiences
Bear hide
Black Metal Armor
Hummer (tool)
Small Pouch
Medkit
Viking History Book (notebook)
Battle horn

Equipment
Common, Celtic, Undercommon, Dragonic
Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

[block: Dane Axe A magical axe crafted by you and the materials where enchated by Thor himself when you stumbled across a temple and protected it from raiders.Only you can wield it and access its true power. lvl 1: You can only use the ax lvl 2: You choose the element you unlock lvl 3: You may choose to upgrade or unlock the other element lvl 4: You may choose to upgrade or unlock the other element lvl 5: You may choose to upgrade or unlock the other element lvl 6: You may choose to upgrade or unlock the other element lvl 7: You may choose to upgrade or unlock the other element lvl 8: You may choose to upgrade or unlock the other element lvl 9: You may choose to upgrade or unlock the other element Ice Axe skills: .Water manipulation .Enemy Stun .Axe return to your hand when troughn from a sort range .Healing ability Fire Axe skills: .Fire matipulation .Axe gives you a +dex/mod to your attacks executing them in unimaginable speed .Blinding light (stun) .Overdrive gives you a rage ability adding str and dex/mod to all your attacks Battle horn Give +str/mod to all friendly units (60ft) but slows you down by 20ft.   ]

The statblocks of your class features

Statblocks for your familiars, mounts etc.

[block: Grey Wolf Medium beast]
[block: unaligned Armor Class 13 (Natural Armor) Hit Points 11 (2d8+2) Speed 40 ft. STR 12 (+1) DEX 15 (+2) CON 12 (+1) INT 3 (-4) WIS 12 (+1) CHA 6 (-2) Skills Perception +3]
[block: Stealth +4 Senses passive Perception 13 Challenge 1/4 (50 XP) Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell. Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 ft. of the creature and the ally isn't incapacitated. Actions Bite. Melee Weapon Attack: +4 to hit]
[block: it must succeed on a DC 11 Strength saving throw or be knocked prone ]

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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