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Sauqitt

Ability Score Increase +2 Dex, +1 Cha
Size Medium
Speed 30 ft.

Darkvision: Sauqitt have a cat’s keen senses, especially in the dark. They can see in dim light within 60 feet as if it were bright light, and in darkness as if it were dim light. They can’t discern color in darkness, only shades of gray.   Feline Agility: Sauqitt reflexes and agility allow them to move with a burst of speed. When they move on their turn in combat, they can double their speed until the end of the turn. Once they use this trait, they can’t use it again until they move 0 feet on one of your turns.   Cat's Claws: Because of their claws, Sauqitt have a climbing speed of 20 feet. In addition, their claws are natural weapons, which they can use to make unarmed strikes. If they hit with them, they deal slashing damage equal to 1d4 + their Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.   Feline Skill: Sauqitt have proficiency in the Perception and Stealth skills.   Fall Master: Sauqitt are comfortable around heights and rarely fret over a fall. Sauqitt take half damage from falling and heal from injuries caused by falls at double the normal rate. Additionally, Sauqitt have advantage on concentration checks caused by fall damage and checks made to prevent being knocked prone by a fall.

Languages. Flurren and Feluvian


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