Lucky: When you roll a 1 on The D20 for an Attack roll, ability check, or saving throw, you can reroll the die and must use the new roll. Brave: You have advantage on Saving Throws against being Frightened. Halfling Nimbleness: You can move through the space of any creature that is of a size larger than yours. Stout Resilience: You have advantage on saving throws against poison, and you have resistance against poison damage.
Languages. Halfling, Common
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