Build and run your Dungeons & Dragons 5e campaign on World Anvil!

START NOW

Coil Handgun CH-3 in Dungeons & Dragons 5e

Dustriders

Coil Handgun CH-3

Weapon

Common

Mastery Archetype: Exotic Ranged   Mods
  • Accessories
  • Barrel
  • Magazine
  • Sight
  •   Magazine Size: 12 (each D4 counts as one shot)   Fire Modes: 4d4 (Burst), 2d4 (Controlled Burst), 1d4 + 6 (Single Shot) Piercing Damage   Cartridge: Ferromagnetic Slug   Maneuvers
  • Controlled Burst - Fire a half burst with a bonus to hit equal to your Proficiency Bonus, as an attack.
  •   Special Maneuvers
  • Charged Shot - Before moving on your turn, fire one 1d4 + 8 AP IV Piercing damage shot, with a bonus of +5 to hit as an Attack action. Upon making a successful attack, the shot will pierce up to three additional targets in the line of fire, dealing half damage to the secondary targets. Firing once allows the capacitors to charge to full. You can perform this maneuver once per turn.
  •   Properties
  • AP II
  • Coilgun - This weapon can pierce multiple targets, striking up to one additional target in the line of fire upon making a successful Attack. Secondary targets take half damage.
  • Light
  •   Special Properties
  • Maiming - The Mag-Driver's Charged Shot maneuver has the potential to Maim the first target when rolling a critical success on the attack roll.
  • Wallbanger - Can pierce solid structure to deal half damage to a single target on the other side. Will go through up to 5 feet of structure. Striking a target through solid structure does not allow the Maiming conditions to be met.
  •   Loading: Uses a Bonus Action to reload.   Jamming: This weapon does not jam.   Handling: 1-handed

    This coil-type handgun was designed as a more portable, easier-to-assemble, lightweight counterpart to the CG-20-R. The CH-3 was built with a linear induction coil that uses magnetic forces to propel projectiles up to hypersonic speeds, but does not utilize the advanced CNT capacitors found in other Vettir weapons, making copies of this weapon more readily available to frontiersmen and the Tarzh Vettir. The ammunition is exceptionally inexpensive to make, but the downside is that the individual shots do not have much stopping power. It still offers the ability to bypass cover and pierce multiple targets.

    Type Damage Damage Range
    Simple Ranged 4d4 (Burst), 2d4 (Controlled Burst), 1d4 + 6 (Single Shot) Piercing Damage Piercing 90/270 (2/6 hexes)


    Weight: 2lbs


    World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

    Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

    • Speed up prep with a whole library of community statblocks you can copy (and edit!)
    • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
    • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
    • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
    • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
    • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
    • Collaborate with players and GMs to build the campaign setting of your dreamsĀ 
    • NEVER lose your notes!

    GET STARTED TODAY!

    Take the first step. Create your account. Your world and characters await!

    100+ RPG systems