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Homebrew

Voidwalker CR: 1

Medium fiend, demon, void, neutral evil
Armor Class: 14
Hit Points: 32hp (5d8+10) 5d8+10
Speed: 25 ft

STR

16 +3

DEX

10 +0

CON

15 +2

INT

7 -2

WIS

11 +0

CHA

9 -1

Saving Throws: Str +5, Con +4
Skills: Athletics +5, Intimidation +1
Damage Vulnerabilities: Radiant
Damage Resistances: Fire, necrotic, psychic
Damage Immunities: Poison
Condition Immunities: Poisoned, Frightened
Senses: Darkvision 60 ft., passive Perception 10
Languages: Understands Eredun and the languages of its summoner but rarely speak
Challenge Rating: 1 ( 200 XP)
Proficiency Bonus: +2

Shadow Bulwark. The Voidwalker has advantage on saving throws against being pushed, pulled, or knocked prone.   Demonic Guardian. While within 5 feet of its summoner, the Voidwalker can impose disadvantage on the first attack roll made against its summoner each round.   Nether-Bound. If the Voidwalker is reduced to 0 hit points, it vanishes back into the Twisting Nether, leaving no corpse behind.

Actions

Shadow Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 necrotic damage (1d10+3) 1d10+3 .   Suffering. One creature within 30 feet that can see or hear the Voidwalker must make a DC 12 Wisdom saving throw. On a failed save, the target has disadvantage on attack rolls against creatures other than the Voidwalker until the start of the Voidwalker’s next turn.

Bonus Actions

Void Shield. The Voidwalker gains 6 temporary hit points 1d6+3 . It can use this bonus action a number of times equal to its summoner’s proficiency bonus per long rest.

Reactions

Intercept Blow. When a creature within 5 feet of the Voidwalker is hit by an attack, the Voidwalker may reduce the damage by 5 1d8+1 .

Usual Tactics

The Voidwalker stands between enemies and its summoner, using Suffering to draw attention and Shadow Slam to hold the line.

Voidwalkers are shadowy demon-servitors drawn from the dark reaches beyond reality. They are slow, durable, and unnervingly obedient, often used by Warlocks as protective guardians.

Suggested Environments

Shadowed ruins, demonic circles, void-touched places, warlock sanctums, the Twisting Nether


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