Perception +3, Stealth +4
Passive Perception 13
Keen Hearing and Smell.
The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics.
The wolf has advantage on attack rolls against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target.
Hit: 7 (2d4+2) piercing damage.
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone.
A wolf is a large, wild canine, known as the largest member of the dog family, Canidae. They are highly social animals that live in family-based packs, typically inhabiting forests and tundras. They are carnivores, feeding on animals like deer, elk, and bison.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!