MM
| MOD | SAVE | ||
|---|---|---|---|
| STR | 7 | -2 | -2 |
| DEX | 16 | +3 | +3 |
| CON | 9 | -1 | -1 |
| MOD | SAVE | ||
| INT | 8 | -1 | -1 |
| WIS | 7 | -2 | -2 |
| CHA | 8 | -1 | -1 |
Sunlight Sensitivity. While in sunlight, the green kobold has disadvantage on attack rolls, as well as on Wisdom (Perception) checks that rely on sight. Pack Tactics. The green kobold has advantage on attack rolls against a creature if at least one of the kobold's allies is within 5 feet of the creature and the ally isn't incapacitated.
Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 1d4+2 piercing damage. Dropped Rock. Ranged Weapon Attack: +5 to hit, range 30/120 ft., one target directly below the kobold. Hit: 6 1d6+3 bludgeoning damage.
Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!
Take the first step. Create your account. Your world and characters await!