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Homebrew

Ratfolk Warrior
SMALL MONSTROSITY

A rat like creature walking on its hindlegs with shaggy fur and jagged rodent teeth. Wields a spear, shortbow, shield and has a quiver on its back.   Drops the shield to use its bow and reduces its AC to 14.

Armor Class: 16

Initiative: +4 (14)

Hit Points: 17

Speed: 30 ft, 20 ft Burrow, 20 ft Climb

Challenge: 1/2 (XP 100; PB +2)
    MOD SAVE
STR 9 -1 -1
DEX 18 +4 +6
CON 12 +1 +1
    MOD SAVE
INT 6 -2 -2
WIS 12 +1 +1
CHA 8 -1 -1

Skills: Perception +3, Acrobatics +6

Gear: Shortspear, Shortbow, Shield

Senses: Darkvision 120ft, Passive Perception 13

Languages: Undercommon


Traits

Superior Darkvision. Can see up to 120 ft in darkness.
Rat Senses. Makes Perception checks based on smell with Advantage.


Actions

Spear. Melee weapon attack, 5 ft, to hit: 1d20+6 , on hit: 1d6+4 Piercing damage. Shield Bash. As part of the weapon attack the Ratfolk Warrior makes a shield bash, the creature makes a Strength or Dexterity Saving Throw DC14, on failure it gets knocked Prone.
Shortbow. Ranged weapon attack, 80/320 ft, to hit: 1d20+6 , on hit: 1d6+4 Piercing damage. Poisoned Arrows. When the target is hit they make a Constitution Saving Throw DC14, on failure they get the Poisoned condition for 1 minute, the creature retakes the Saving Throw at the end of its turn.


Bonus Actions

Cunning Action. The Ratfolk can take the Hide, Disengage or Dash Action as a Bonus Action.


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