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Homebrew

Sky Pirate
SMALL HUMANOID

Treasure: 1d12+1 gp

A humanoid dressed in loose fitting ragged clothes. They wield a scimintar and have a snaplock pistol.

Armor Class: 14

Initiative: +3 (13)

Hit Points: 18

Speed: 30 ft

Challenge: 1/2 (XP 50; PB +2)
    MOD SAVE
STR 14 +2 +4
DEX 16 +3 +5
CON 12 +1 +1
    MOD SAVE
INT 10 +0 +0
WIS 12 +1 +1
CHA 8 -1 -1

Skills: Acrobatics +5, Perception +3, Athletics +3

Gear: Snaplock Pistol and cutlass

Languages: Common


Traits

Sky Legs. Can make Acrobatics Checks with Advantage when onboard an Airship.


Actions

Make one attack from below, choose a pistol or scattershot for the creature:
Scimitar. To hit: Melee Attack 5ft, 1d20+5 , on hit 1d6+2 slashing damage.
Snaplock pistol. To hit: Ranged Attack 30/90ft, 1d20+5 , on hit 1d10+3 piercing/bludgeoning damage, Fatal shot on critical 1d12+15

1/Use: Nailbomb Throwing Weapon 20/60 ft, 1d20+5 , DC15 every -5 moves the grenade 5 ft in a random direction. Hail of Nails: 20 ft Cube, all creatures make a Dexterity Saving Throw DC12, on failure 2d8+2 piercing damage, on success they take half damage. Roll the damage once and apply to all creatures.


Bonus Actions

Reload. Reload a firearm.


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