Homebrew
Weapon
Very Rare Requires Attunement
Finesse, Light
You have a +2 bonus to attack and damage rolls made with this magic weapon.
The blade is fashioned from crystal that shifts color depending on its active aspect. The weapon has 2 charges and regains all expended charges daily at dawn. As a bonus action, you can expend 1 charge to shift the blade's seasonal aspect to Spring or Winter. The effect lasts for 1 hour or until you use a bonus action to end it.
Spring Aspect. The blade glows with a soft pink light. On a hit, the weapon deals an extra 1d8 radiant damage. When you score a critical hit with this weapon, you can magically teleport up to 30 feet to an unoccupied space you can see.
Winter Aspect. The blade turns icy blue and emits a chill. On a hit, the weapon deals an extra 1d8 cold damage. When you score a critical hit with this weapon, the target must succeed on a DC 15 Strength saving throw or be restrained by ice until the end of its next turn.
| Type | Damage | Damage | Range |
|---|---|---|---|
| Martial Melee | 1d6 | None |
Cost: 10.000gp
Weight: 2lb