Build and run your Dungeons & Dragons 2024 (D&D) campaign on World Anvil!

START NOW
Circle of the Fae

The Circle of the Fae worships and admires the power of the Faewild. Through this following, the Druids of this circle seek to channel the powers of the Fae.
Features

Level 3: Fae Focus

At 2nd level, you've molded a piece of the natural world into a Fae Focus as part of your devotion. It is a Tiny object and can serve as a spellcasting focus for your druid spells. It can take the form of any natural object you choose.   While holding the Fae Focus, you have the Word of Radiance and Chaos Bolt spells prepared, and you can cast Chaos Bolt without expending a spell slot. You can cast it in that way a number of times equal to your Wisdom modifier (minimum of once), and you regain all expended uses when you finish a Long Rest.  

Level 3: Heightened Form

As a Bonus Action, you can expend a use of your Wild Shape feature to enter a heightened form rather than shape-shifting.   While in your heightened form, you retain your game statistics, but nature begins to emanate from you; leaves sprout from your skin and flowers grow where you step. The form lasts for 1 hour. It ends early if you dismiss it (no action required), have the Incapacitated condition, or use this feature again.   For 10 minutes after you leave your heightened form, you are vulnerable to nonmagical bludgeoning, slashing, and piercing damage.   Whenever you assume your heightened form, choose which of the following powers you channel; your choice gives you certain benefits while in the form.   Old Faithful. Whenever you cast a spell that deals damage and requires you to make a spell attack, you take -5 penalty to the attack roll. If the attack hits, you add +8 damage and +2 damage per spell level to the spell’s damage.   Death Cap. Whenever you cast a spell that requires a creature to make a save, it has disadvantage. Whenever you make an Intelligence, Wisdom, or Charisma saving throw, you have disadvantage.   Pando. Whenever you cast a spell that affects an area, the area the spell affects is increased by 10 feet. Whenever you cast a spell that has a range, the spell’s range is increased by 30 feet.  

Level 6:

When in your heightened form, you gain resistance to nonmagical bludgeoning, slashing, and piercing damage.   When you have no uses of your Wild Shape feature left, you can choose to enter your heightened form, but you take a level of exhaustion after it ends. Once you use this feature, you cannot do so again until you finish a long rest.

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems