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Slippery (Combat)

OTHER

Prerequisite: Heritage Trait

Any enemy that tries to grab you is in for a surprise. You have Advantage on Athletics and Acrobatics checks to escape a grapple.

Supreme Slip. If you take this trait twice, when you fail an Athletics or Acrobatics check to escape a grapple, you can use your Reaction to succeed instead. You regain the use of this feature when you finish a Long Rest.


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
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