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Hellfire Crash in Dungeons & Dragons 5e

Homebrew

Hellfire Crash

4-level Necromancy

Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Materials: 3 Soulshards
Duration: Instantaneous
Attack/Save: Dexterity saving throw
You call down a massive meteor of fel fire on a point you can see within range.   Each creature of your choice in a 20-foot-radius sphere centered on that point must make a Dexterity saving throw.   On a failed save, a creature takes 6d10 fire damage and 3d10 chaos damage and is knocked prone.   On a successful save, a creature takes half as much damage and is not knocked prone.   The impact scorches the ground in the area until the end of your next turn. The scorched ground is difficult terrain for hostile creatures.
Available for: Warlock

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