Homebrew
Seed of Chaos
3-level Evocation
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Materials: 2 Soul Shards
Duration: 1 round
Attack/Save: Constitution saving throw
You implant a volatile mote of chaos into one creature within range.
At the start of the target’s next turn, the seed detonates.
The target and creatures of your choice within 20 feet of it must make a Constitution saving throw.
On a failed save, a creature takes 6d8 chaos damage and is pushed 10 feet away from the original target.
On a successful save, a creature takes half as much damage and is not pushed.
If the original target is reduced to 0 hit points before the seed detonates, the seed detonates immediately.
Available for: Warlock