Homebrew
Infernal Edict
2-level Enchantment
Casting Time: 1 action
Range/Area: 30 feet
Components: V, S
Duration: Concentration, up to 1 hour
Attack/Save: Wisdom saving throw
You issue a magically binding command to one creature within range that can understand a language you speak.
Choose one of the following edicts:
Protect: The target is compelled to protect one creature, object, or location you name. It will not knowingly harm itself to do so.
Carry: The target is compelled to carry, hold, or transport one object it is physically capable of carrying.
Remain Silent: The target is compelled not to speak, shout, or communicate verbally.
The target must make a Wisdom saving throw. On a failed save, it is magically compelled to follow the chosen edict for the duration, provided the command does not directly endanger it or force it to act against its core nature.
The target is aware it is under magical compulsion.
The target may repeat the saving throw every 10 minutes, ending the spell on a success.
The spell ends early if you or your allies damage the target.
At higher levels: You may spend 1 Soul Shard when you cast this spell. If you do, the first time the target repeats its saving throw, it does so with disadvantage.
Available for: Warlock