Liselle Lupin-Baudelaire | LG | ||
Character Name | Alignment | ||
Unbodied Wraith 1 | |||
Character Level | |||
Human (Lupin-Baudelaire Origin) | M | ||
Race | Size | ||
Female | 21 | ||
Gender | Age | ||
5'4" | Weightless | ||
Height | Weight | ||
Blonde | Green | ||
Hair | Eyes |
ACS | |
Player | |
Ostensibly Desna | Ustalav |
Deity | Homeland |
- | 0 |
Domain/Oath/Patron/School | XP |
SAVING THROWS | ||||||
---|---|---|---|---|---|---|
Save | Total | Base | Ability | Magic | Misc | Temp |
Fortitude | +2 | +0 | CON +2 | +0 | +0 | +0 |
Reflex | +4 | +2 | DEX +2 | +0 | +0 | +0 |
Will | +3 | +2 | WIS +1 | +0 | +0 | +0 |
Combat Maneuver Bonus CMB | |||||
---|---|---|---|---|---|
CMB | BaB | STR | Size | Misc | |
-2 | +0 | -2 | +0 | +0 |
Combat Maneuver Defense CMD | ||||||
---|---|---|---|---|---|---|
CMD | Base | BaB | STR | DEX | Size | Misc |
10 | 10 | +0 | -2 | +2 | +0 | +0 |
Common
Adventuring Skills | |||||
---|---|---|---|---|---|
CS | Skill | Total | AB Mod | Ranks | Misc |
Acrobatics | +2 | (DEX) +2 | +0 | +0 | |
Bluff | +2 | (CHA) +2 | +0 | +0 | |
Climb | -2 | (STR) -2 | +0 | +0 | |
Diplomacy | +2 | (CHA) +2 | +0 | +0 | |
Disguise | +2 | (CHA) +2 | +0 | +0 | |
Escape Artist | +2 | (DEX) +2 | +0 | +0 | |
Fly | +2 | (DEX) +2 | +0 | +0 | |
Heal | +1 | (WIS) +1 | +0 | +0 | |
Intimidate | +2 | (CHA) +2 | +0 | +0 | |
Knowledge: Arcana | +8 | (INT) +4 | +1 | +3 | |
Knowledge: Dungeoneering | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Local | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Nature | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Planes | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Religion | +8 | (INT) +4 | +1 | +3 | |
Perception | +5 | (WIS) +1 | +1 | +3 | |
Ride | +2 | (DEX) +2 | +0 | +0 | |
Sense Motive | +5 | (WIS) +1 | +1 | +3 | |
Spellcraft* | +8 | (INT) +4 | +1 | +3 | |
Stealth | +2 | (DEX) +2 | +0 | +0 | |
Survival | +1 | (WIS) +1 | +0 | +0 | |
Swim | -2 | (STR) -2 | +0 | +0 | |
Use Magic Device* | +6 | (CHA) +2 | +1 | +3 | |
Background Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Appraise | +4 | (INT) +4 | +0 | +0 | |
Craft: Bookbinding | +8 | (INT) +4 | +1 | +3 | |
Knowledge: Engineering | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Geography | +4 | (INT) +4 | +0 | +0 | |
Knowledge: History | +4 | (INT) +4 | +0 | +0 | |
Knowledge: Nobility | +8 | (INT) +4 | +1 | +3 | |
Custom Skills | |||||
CS | Skill | Total | AB Mod | Ranks | Misc |
Reactionary (Combat)
Magical Knack (Magic)
Casting Tradition:
Caster Level: 0; MSB: +1, MSD: 11, Concentration: +4
Tradition Name: Dark Moon Mysticism
Magic Type: Arcane
Casting Ability Modifier: Charisma
Drawbacks: Coy Caster, Draining Casting, Aversion to Silver (Lupin-Baudelaire Origin), Witchmarked,
Boons: Draw Magic, Overwhelming Power
Sphere | CL | Talent | Sphere-Specific Drawbacks |
Death | 0 | Exhausting Strike, Curse | Necromantic Limit(Ghost Strike) |
Divination | 0 | - | Shaped Divination |
Fate | 0 | Hallow, Serendipity | - |
Life | 0 | - | Regenerate |
Light | 0 | - | Flexible Lens, Subtle Light |
Protection | 1 | - | Protected Soul, Shielding |
War | 0 | - | Alternate Rally, Alternate Totem, Personal Conflict (x2) |
At 1st level, the unbodied is permanently locked in wraith form. If the unbodied ends his turn neither possessing a creature or object, nor manifested in his physical body, he takes 1 point of nonlethal damage. This increases to 2 points at 5th character level, 3 points at 10th character level, 4 points at 15th character level. This damage cannot be healed by any means other than by time spent possessing a creature or object and bypasses immunity and resistance to nonlethal damage. Nonlethal damage from this ability cannot be reduced or redirected. While possessing a creature or his refuge object (see the object ride wraith haunt), this damage heals at the rate of 1 point per minute. While possessing any other object, they heal at a rate of 1 point per hour. The unbodied does not need to eat, drink, or sleep, and gains no further bonuses or penalties from aging, though still dies permanently when his maximum age is reached. The unbodied can speak in his normal voice while in his refuge object.
An unbodied whose damage taken from this ability exceeds his maximum hit points automatically returns to his refuge object (if within 100 feet + 10 feet per class level) or else discorporates, becoming a mindless haunt occupying his space. This haunt attempts to possess any creature (or his refuge object) that enters his space. If successful, the unbodied is restored to his normal function. While in haunt form, the unbodied recovers all spell points after 8 hours of not attempting to possess an unwilling creature (they cannot make such an attempt if out of spell points).
This replaces wraith form.
At 1st level, the unbodied gains the ability to passively possess willing targets. This functions as the possession ability. Additionally, the unbodied gains the object ride wraith haunt. The unbodied gains the full possession ability normally at 2nd level.
The unbodied does not gain the bonus talent from his path sphere until 2nd level.
This replaces the magic talent gained at 2nd level.
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.