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Player's Handbook (2024)

Conjure Volley

5TH CONJURATION

Casting Time: Action

Range/Area: 150 feet

Components: V, S, M (a Melee or Ranged weapon worth at least 1 CP)

Duration: Instantaneous

Description: You brandish the weapon used to cast the spell and choose a point within range. Hundreds of similar spectral weapons (or ammunition appropriate to the weapon) fall in a volley and then disappear. Each creature of your choice that you can see in a 40-foot-radius, 20-foot-high Cylinder centered on that point makes a Dexterity saving throw. A creature takes 8d8 Force damage on a failed save or half as much damage on a successful one.

Available For: Ranger

World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

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