+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+1 | Strength | |
+5 | Dexterity | |
+3 | Constitution | |
+2 | Intelligence | |
+0 | Wisdom | |
+0 | Charisma |
+5 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+1 | Athletics | STR | |
+0 | Deception | CHA | |
+0 | History | INT | |
+0 | Insight | WIS | |
+0 | Intimidation | CHA | |
+0 | Investigation | INT |
+0 | Medicine | WIS | |
+0 | Nature | INT | |
+2 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+0 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+5 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Elune's Ire | +5 | DEX | 1d8+3 | Slashing | |
Finesse, Versatile (1d10) | |||||
Rune pistol | +5 | DEX | 1d6+3 | Piercing | |
Ammunition (range 40/120), Barrel 6 (S), Blaring, Fan Fire. | |||||
Unarmed | +3 | DEX | 1d4+3 | Bludgeoning |
The statblocks of your Weapons, armor and other important/magical equipment
Weapon
Legendary
Finesse, Versatile (1d10)
The sword known as Elune's Ire, has been passed down the Ahlufell family tree for generations. The exquisite blade is made from a rare alloy known as Argent Steel, a metallic blend understood only by the most expert of craftsmen.
Exactly how old the sword is seems to have been lost to the ages, yet tales harken back to the founding years of the ancient gnome city of Arkandurim, now more commonly known as Arkandor, the Accursed City.
It is said that the blade harbours ancients magics, only able to be channeled by the Ahlufell family.
Type | Damage | Damage | Range |
---|---|---|---|
Martial Melee | 1d8 | Slashing |
Cost: 1000 HB
Weight: 3 lb.
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.