+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
+4 | Strength | |
+3 | Dexterity | |
+4 | Constitution | |
+0 | Intelligence | |
+2 | Wisdom | |
+0 | Charisma |
+5 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+0 | Arcana | INT | |
+4 | Athletics | STR | |
+0 | Deception | CHA | |
+2 | History | INT | |
+4 | Insight | WIS | |
+0 | Intimidation | CHA | |
+0 | Investigation | INT |
+2 | Medicine | WIS | |
+0 | Nature | INT | |
+4 | Perception | WIS | |
+0 | Performance | CHA | |
+0 | Persuasion | CHA | |
+0 | Religion | INT | |
+3 | Sleight of Hand | DEX | |
+3 | Stealth | DEX | |
+4 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Pistolet | +7 | DEX | 1d10+3 | Perforant | |
Munition (portée 9/21), rechargement | |||||
Fusil de chasse | +7 | DEX | 2d10+3 | Perforant | |
Munition (portée 24/72), rechargement (5 tirs), deux mains | |||||
Marteau de guerre (porté à une main) | +4 | STR | 1d8+2 | Contondant | |
Polyvalente (1d10) | |||||
Marteau de guerre (porté à deux mains) | +4 | STR | 1d10+2 | Contondant | |
Polyvalente (1d10) | |||||
Hachette | +4 | STR | 1d6+2 | Tranchant | |
Légère, lancer (portée 6/18) | |||||
Gourdin | +4 | STR | 1d4+2 | Contondant | |
Légère |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.