+6 | Expertise Bonus | |
+3 | Proficiency Bonus |
-1 | Strength | |
+9 | Dexterity | |
+2 | Constitution | |
+5 | Intelligence | |
+2 | Wisdom | |
-2 | Charisma |
+9 | Acrobatics | DEX | |
+2 | Animal Handling | WIS | |
+2 | Arcana | INT | |
-1 | Athletics | STR | |
-2 | Deception | CHA | |
+2 | History | INT | |
+5 | Insight | WIS | |
-2 | Intimidation | CHA | |
+5 | Investigation | INT |
+2 | Medicine | WIS | |
+2 | Nature | INT | |
+8 | Perception | WIS | |
-2 | Performance | CHA | |
-2 | Persuasion | CHA | |
+8 | Religion | INT | |
+12 | Sleight of Hand | DEX | |
+12 | Stealth | DEX | |
+2 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Blackpowder Rifle | +9 | DEX | 2d6+6 | Piercing | |
Ammunition (Range 80/300), Blackpowder, Loading, Two Handed | |||||
Blackpowder Pistol | +9 | DEX | 2d4+6 | Piercing | |
Ammunition (Range 25/100), Blackpowder, Loading, Light | |||||
Rapier | +9 | DEX | 1d8+6 | Piercing | |
Finesse |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Size Change. Your size category can be either medium or small. Variable Trait. You gain 2 abilities from any pre-existing race or lineage. Feat. You gain a feat or racial feat of your choice if you meet its prerequisites.
Languages. You can speak, read, and write Common and one other language of your choice.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.