Monsters of Drakkenheim - Modified
7-level Necromancy
You attempt to momentarily strip a target’s physiology of all resilience, enough that a mere scratch can become a terrible injury. Choose a creature you can see within range. That creature must make a Constitution saving throw or lose their defenses until the end of your next turn. On a failed save, the target loses any damage resistances or immunities, becomes vulnerable to all damage, and makes all its saving throws with disadvantage.
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