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Liquid Sentinel in Dungeons & Dragons 5e

All Beyond the Yonder Seas and Streams

Liquid Sentinel

0-level (Cantrip) Transmutation

Casting Time: Action
Range/Area: Self
Components: Verbal, Somatic, Material
Materials: A flask of holy water worth 25 gp
Duration: Concentration, up to 10 minutes

You shape water into an orb, which orbits around your head for the duration, granting you the following benefits:

-You can adjust the orb's shape as an action, allowing it to function as either a magnifying glass or a spyglass.

-When you cast this spell, or as an action on a later turn, you can focus light through the orb at point within 60 feet of you. Make a ranged spell attack. On a hit, the target takes 1d6 radiant damage. You can only make this attack when standing in bright light.

-When you are hit by an attack, the orb intercepts the attack, reducing the damage you take by 1d6. The spell then ends.

The spell's damage and reduction both increase by 1d6 when you reach 5th level (2d6), 11th level (3d6), and 17th level (4d6).

Available for: Artificer, Bard, Cleric, Druid, Warlock

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