+8 | Expertise Bonus | |
+4 | Proficiency Bonus |
+5 | Strength | |
+9 | Dexterity | |
+4 | Constitution | |
+3 | Intelligence | |
+7 | Wisdom | |
+3 | Charisma |
+9 | Acrobatics | DEX | |
+3 | Animal Handling | WIS | |
-1 | Arcana | INT | |
+1 | Athletics | STR | |
+7 | Deception | CHA | |
-1 | History | INT | |
+3 | Insight | WIS | |
+3 | Intimidation | CHA | |
+7 | Investigation | INT |
+3 | Medicine | WIS | |
-1 | Nature | INT | |
+11 | Perception | WIS | |
+3 | Performance | CHA | |
+3 | Persuasion | CHA | |
-1 | Religion | INT | |
+9 | Sleight of Hand | DEX | |
+9 | Stealth | DEX | |
+7 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Feast of Souls | +1 | STR | 1d8+1 | Piercing | |
Ammunition, Loading, Range, Two-Handed | |||||
Dagger | +5 | DEX | 1d4+5 | Piercing | |
Finesse, Light, Thrown | |||||
Shortsword | +9 | DEX | 1d6+5 | Piercing | |
Finesse, Light | |||||
Vicious Crossbow, Hand | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Light, Loading | |||||
Net | +1 | STR | 0+1 | Bludgeoning | |
Special, Thrown | |||||
Net | +1 | STR | 0+1 | Bludgeoning | |
Special, Thrown | |||||
Vicious Crossbow, Hand | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Light, Loading | |||||
Crossbow, Light, +2 | +1 | STR | 1d8+1 | Piercing | |
Ammunition, Loading, Range, Two-Handed | |||||
Crossbow, hand | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Light, Loading | |||||
Crossbow, hand | +1 | STR | 1d6+1 | Piercing | |
Ammunition, Range, Light, Loading |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.