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Remove Paralysis - Necromancy 2
HEALINGNECROMANCY

Traditions Components
divine occult primal somatic verbal
Cast Range Target Duration Saving Throw
2 actions touch 1 creature - -
Description
A surge of energy frees a paralyzed creature. You can attempt to counteract a single effect imposing the paralyzed condition on the target. This does not cure someone who is paralyzed from some natural state or effect, such as paralysis caused by non-magical wounds or toxins.   Heightened (6th) The spell’s range increases to 30 feet, and you can target up to 10 creatures.

Created by

Wondermutt.

System

Pathfinder 2e

Statblock Type

Spell

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