CHAMPION
Requirements
Champion, Redeemer
Trigger
An enemy damages your ally, and both are within 15 feet of you.
Action
reaction
Description
Your foe hesitates under the weight of sin as visions of redemption play in their mind’s eye. The foe must choose one of the following options:
• The ally is unharmed by the triggering damage.
• The ally gains resistance to all damage against the triggering damage equal to 2 + your level. After the damaging effect is applied, the enemy becomes
Enfeebled 2 until the end of its next turn.