Trapsmith - Background
You’ve watched enough vidcasts and played enough vidgames to know that ancient ruins, restricted complexes, and derelict starships have one thing in common: traps! You’ve trained hard as a trapsmith, locksmith, and—let’s face it—thief, and you’re confident you can keep you and your fellow Crossers alive when the time comes.

Choose two attribute boosts. One must be to Dexterity or Wisdom, and one is a free attribute boost.

You’re trained in the Thievery skill and the Hazard Lore skill. You gain the Pickpocket skill feat.

Created by

Diarioz.

System

Pathfinder 2e

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