Traditions | Components | |||
---|---|---|---|---|
arcane occult primal | somatic verbal | |||
Cast | Range | Target | Duration | Saving Throw |
1000 feet | A point in range you can see, and effects a 10 foot radius | Instant | Reflex Save | |
Description | Why bring a siege engine. Topaz Magisters are just as good, and also do not cease to be useful after breaking the defensive fortification. Spell-Weave DCs: 17, Tier II: 22, Tier III: 27 Forging the essence of Domhan, fusing and crafting it into a pebble or small palm sized hunk of rock and your own arm, you toss it with tremendous force, aided in its motion by the strength of the Topaz manna imbued within it, as it swiftly increases in size to be a boulder in flight. Any creature within the target area must attempt a Reflex Save. Should they fail they take 2d6 bludgeoning damage and 2d6 thunder damage and are thrown prone. If they succeed, then they take half damage and are prone. If they critical failed, they take double damage and are Stunned (1) as well. If they critically succeed, they take no damage but are prone, managing to get low and scramble from the impact zone. Siegecraft: This spellform does double damage to constructs and structures. Tier -1: Fail to Cast, roll Minor Miscast. Tier 0: Fail to Cast. Tier II: Increase the radius by 5 feet, increase the instances of damage by 1d6 Tier III: Increase the radius by 5 feet, increase the instances of damage by 1d6 |