XP 3,200 Treasure double (+1 full plate, +1 longsword, other treasure) | |
Perception | +14; lifesense 60 feet |
Languages | Common, Sylvan, Necril |
Skills | Athletics +15, Intimidation +17, Stealth +13, Survival +15 Init +2; |
STR +20 , DEX +14 , CON - , INT +14 , WIS +16 , CHA +18 | |
Items | +1 hatchet, +1 longsword, full plate |
AC | 28 |
Saving Throws | Fort 13, Ref 15, Will 17 , Frightful Presence (aura, emotion, fear, mental) 30 feet, DC 23, Reactive Strike [reaction] |
HP | 85 - Immunities bleed, fear, death effects, disease, poison, paralyzed, unconscious; - Weaknesses holy 5 |
Speed | 30ft (20ft in Armor) |
Melee | Melee [one-action] keen longsword +18 [+13/+8] (magical, versatile P), Damage 1d8+10 slashing, 1d6 Cold Melee [one-action] keen returning hatchet +17 [+13/+9] (agile, sweep), Damage 1d6+10 slashing Melee [one-action] fist +18 [+14/+10] (agile, nonlethal), Damage 1d4+10 bludgeoning |
Ranged | Ranged [one-action] keen returning hatchet +14 [+10/+6] (agile, thrown 10 feet), Damage 2d8+10 slashing |
Special Abilities | Head Hunter Any slashing weapon gains the keen rune while a dullahan wields it, and any hatchet they wield gains the returning rune as well. If the dullahan kills a creature with a critical hit using a slashing weapon, the target is decapitated as though the dullahan had used Reap on the target. Reap [two-actions] The dullahan removes the head of a dead creature within reach. Each creature within the area of the dullahan's frightful presence must attempt a new save, even if it is temporarily immune. Summon Steed [two-actions] (occult) The dullahan summons a war horse with elite adjustments and the fiend and unholy traits. This steed remains until it is slain, the dullahan Dismisses this effect, or the dullahan Summons a Steed again. Senses blindsight 60 ft.; Aura frightful presence (30 ft., DC 19) |