+4 | Expertise Bonus | |
+2 | Proficiency Bonus |
-2 | Strength | |
+2 | Dexterity | |
+0 | Constitution | |
+4 | Intelligence | |
+4 | Wisdom | |
+8 | Charisma |
+1 | Acrobatics | DEX | |
+0 | Animal Handling | WIS | |
+8 | Arcana | INT | |
-1 | Athletics | STR | |
+2 | Deception | CHA | |
+2 | History | INT | |
+0 | Insight | WIS | |
+2 | Intimidation | CHA | |
+2 | Investigation | INT |
+4 | Medicine | WIS | |
+8 | Nature | INT | |
+4 | Perception | WIS | |
+2 | Performance | CHA | |
+2 | Persuasion | CHA | |
+8 | Religion | INT | |
+1 | Sleight of Hand | DEX | |
+1 | Stealth | DEX | |
+0 | Survival | WIS |
Weapon / Attack | AB | Abi | Dmg | Dmg Type | |
---|---|---|---|---|---|
Dague | +6 | DEX | 1d4+1+1 | piercing | |
finesse, légère, lancer (portée 6m/18m) | |||||
Masse d'arme | +2 | STR | 1d6-1-1 | contondant |
The statblocks of your Weapons, armor and other important/magical equipment
The statblocks of your class features
Statblocks for your familiars, mounts etc.
Statblocks for race/species of the character.
Statblocks for companions, followers and other allies.
Statblocks for your spells.
Statblocks for your Trinkets, businesses, building, castles, empires.