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Feindrid Markalas in Dungeons & Dragons 5e

Feindrid Markalas

Rogue Soul Knife 3 Class & Level
Chosen, Noble Background
High Elf Race
Neutral Evil Alignment

Strength 9
-1
Dexterity 19
+4
constitution 14
+2
intelligence 13
+1
wisdom 14
+2
charisma 15
+2
Total Hit Dice 3
Hit Die
1d8+2
+2 proficiency bonus
-1 Strength
+6 Dexterity
+2 Constitution
+3 Intelligence
+2 Wisdom
+2 Charisma
saving throws
+6 Acrobatics
+2 Animal Handling
+1 Arcana
-1 Athletics
+4 Deception
+3 History
+4 Insight
+2 Intimidation
+1 Investigation
+2 Medicine
+1 Nature
+4 Perception
+2 Performance
+4 Persuasion
+1 Religion
+4 Sleight of Hands
+6 Stealth
+2 Survival
skills Thieve's tools Armor: Light Weapons: Simple, hand crossbows, longswords, rapiers, shortswords proficiencies

 

Armor Class
26
Hit Points
+4
Initiative
35
Speed
Attacks
Languages: Elvish, Common, Halfling, Draconic
Proficiences
Darkvision: You can seen in Dim light out to 60 ft. You can see in Darkness as if it were Dim Light.
Keen Senses: You gain proficiency with Perception checks.
Fey Ancestry: You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Elf Weapon Training You have proficiency with the longsword, shortsword, shortbow, and longbow.
Cantrip If you are a Chosen or Half-blood with a familiar you know one cantrip of your choice from the wizard spell list. Intelligence is your spellcasting ability for it.

Features & Traits

Heroes Enabled

The statblocks of your Weapons, armor and other important/magical equipment

[block: Shortsword Shortbow Burglar's Pack Leather Armor Two Daggers]

The statblocks of your class features

Statblocks for your familiars, mounts etc.

Statblocks for race/species of the character.

Statblocks for companions, followers and other allies.

Statblocks for your spells.

Statblocks for your Trinkets, businesses, building, castles, empires.


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