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Infected Farmhand in Dungeons & Dragons 5e

Wrath of the Lich King D&D 5e Campaign

Infected Farmhand CR: 1/8

Medium humanoid , unaligned
Armor Class: 10
Hit Points: 9
Speed: 25 ft

STR

12 +1

DEX

10 +0

CON

12 +1

INT

8 -1

WIS

9 -1

CHA

8 -1

Skills: Early Infection. The Infected Farmhand is not fully undead. It is still considered a humanoid, but effects that detect disease or necromantic corruption reveal the plague inside it.   Sickly Stagger. The Infected Farmhand has disadvantage on Dexterity saving throws.   Death Spasm. When the Infected Farmhand is reduced to 0 hit points, one creature within 5 feet of it must succeed on a DC 10 Constitution saving throw or take 2 poison damage.
Damage Resistances: Poison
Condition Immunities: Poisoned
Senses: Passive Perception 9
Languages: Common
Challenge Rating: 1/8 ( 25 XP)

Actions

Rusty Tool. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 bludgeoning or slashing damage.   Desperate Grab. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 bludgeoning damage, and the target’s speed is reduced by 10 feet until the start of the farmhand’s next turn.

A sick villager, farm worker, mill hand, or laborer in the early stages of the plague. Their skin is pale, their eyes are bloodshot, and black veins crawl around their neck and jaw.   They are not fully dead yet, which makes fighting them more disturbing.   “Please… I don’t feel right…”

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