Wrath of the Lich King D&D 5e Campaign
Medium Human, Paladin Squire, Lawful Good
A young squire serving the Knights of the Silver Hand. Though not yet a full paladin, a Silver Hand Squire has been trained in discipline, battlefield service, emergency healing, and the basic rites of the Holy Light. During the Defense of Hearthglen, these squires arrive with Uther’s reinforcements
Service. The Light is proven through courage and compassion.
Devoted to the Silver Hand, their knightly mentor, and the innocent.
Inexperienced and eager to prove themselves.
Hearthglen, Lordaeron military camps, chapels, roads, battlefield triage points
The Silver Hand Squire uses Charisma as its spellcasting ability for holy magic. Spell save DC 12, spell attack bonus +4.
Minor Lay on Hands. The Silver Hand Squire has a pool of 10 healing points. As an action, the squire may touch a creature and restore any number of hit points remaining in the pool. The pool refreshes when the squire finishes a long rest. Faithful Resolve. The Silver Hand Squire has advantage on saving throws against being frightened while within 30 feet of a paladin or priest of the Holy Light.
Mace. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 bludgeoning damage. 1d6+2 Sacred Flame. One creature the squire can see within 60 feet must succeed on a DC 12 Dexterity saving throw or take 4 Holy damage. 1d8
Encouraging Prayer. One ally within 30 feet that can hear the squire gains 1d4 temporary hit points. 1d4
Shield the Wounded. When a wounded ally within 5 feet is hit by an attack, the squire may reduce the damage by 1d6. 1d6
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