World of Aloth
Weapon
Rare Requires attunement by a creature with proficiency in medium armor and a Strength score of 18+
Disarm, Light, Unarmed
These gauntlets are old and heavily worn, yet their structure and use is no less diminished. The gauntlets are made up of heavy and thick interconnected steel plates which have some sorts of runes still etched into them, but what they set is unintelligible by time and wear.
The gauntlets count as magical for the purpose of overcoming resistance and immunity to nonmagical damage, and the damage dice of the gauntlets is 1d8 instead of 1d4.
While wearing the gauntlets, you suffer a -1 penalty to both your melee weapon and unarmed attack rolls, but you deal an additional amount of damage equal to half your Strength modifier (rounded up) with your melee weapon attacks.
Critical Dazing. When you score a critical hit against a creature with the gauntlets, it must succeed on a Constitution saving throw with a DC equal to 8 + your proficiency bonus + your Strength or become dazed until the end of your next turn.
| Type | Damage | Damage | Range |
|---|---|---|---|
| Simple Melee | 1d8 | Bludgeoning |
Cost: 4000 gp
Weight: 3lbs
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