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Player's Handbook (2024)

Thunderwave

1ST EVOCATION

Casting Time: Action

Range/Area: Self (15-foot cube)

Components: V, S

Duration: Instantaneous

Description: You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.   In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.

Using a Higher-Level Spell Slot: The damage increases by 1d8 for each spell slot level above 1.

Available For: Bard, Druid, Sorcerer, Wizard

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