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Homebrew

Pirate Boomstick
SMALL HUMANOID

Treasure: 1d12+1 gp

This is a humanoid dressed in loose-fitting, ragged clothes. They wield a scimitar and carry a scattergun.


Armor Class: 14

Initiative: +3 (13)

Hit Points: 18

Speed: 30 ft

Challenge: 1 (XP 100; PB +2)
    MOD SAVE
STR 14 +2 +4
DEX 16 +3 +5
CON 12 +1 +1
    MOD SAVE
INT 10 +0 +0
WIS 12 +1 +1
CHA 8 -1 -1

Skills: Acrobatics +5, Perception +3, Athletics +3

Gear: Scattershot and cutlass

Languages: Common


Traits

Sea Legs. Can make Acrobatics Checks with Advantage when onboard a Ship.


Actions

Make one attack from below, choose a pistol or scattershot for the creature:
Scimitar. To hit: Melee Attack 5ft, 1d20+5 , on hit 1d6+2 slashing damage.
Scattershot (Solid Slug). To hit: Ranged Attack 30/90ft, 1d20+5 , on hit 1d12+4 piercing/bludgeoning damage, Fatal shot on critical 1d20+25
Scattershot (Pellets). To hit: Ranged Attack 20 ft Cone, Dexterity Saving Throw DC13, on failure they take 1d12+4 piercing/bludgeoning damage, on success takes half damage when they succeed +10 on the Save they take no damage. Roll the damage once and apply to all affected creatures.
Scattershot (Peppershot). To hit: Ranged Attack 15 ft Cone, Constitution Saving Throw DC13, on failure a creature gets the Blinded condition until the end of its next turn, on success they are unaffected.


Bonus Actions

Reload. Reload a firearm.


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