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Monster Manual 2024

Roper
LARGE ABERRATION

Armor Class: 20

Initiative: +0 (10)

Hit Points: 93 ( 11d10+33 )

Speed: 10 ft., Climb20 ft.

Challenge: 5 (XP 1800; PB +3)
    MOD SAVE
STR 18 +4 +4
DEX 8 -1 -1
CON 17 +3 +3
    MOD SAVE
INT 7 -2 -2
WIS 16 +3 +3
CHA 6 -2 -2

Skills: Perception +6, Stealth +5

Senses: Darkvision 60 ft.; Passive Perception 16

Languages: None


Traits

Spider Climb. The roper can climb difficult surfaces, including along ceilings, without needing to make an ability check.


Actions

Multiattack. The roper makes two Tentacle attacks, uses Reel, and makes two Bite attacks.   Bite. Melee Attock Roll: +7, reach 5 ft. Hit: 17 ( 3d8+4 ) Piercing damage.   Tentacle. Melee Attack Roll: +7, reach 50 ft.
Hit:The target has the Grappled condition (escape DC 14) from one of six tentacles, and the target has the Poisoned condition until the grapple ends.
The tentacle can be damaged, freeing a creature it has Grappled when destroyed (AC 20, HP 10, lmmunity to Poison and Psychic damage). Damaging the tentacle deals no damage to the roper, and a destroyed tentacle regrows at the start ofthe roper's next turn.   Reel. The roper pulls each creature Crappled by it up to 30 feet straight toward it.


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