Build and run your Dungeons & Dragons 2024 (D&D) campaign on World Anvil!

START NOW
Trapmaker

GENERAL

Prerequisite: Level 4+, Tinker’s Tools or Thieves’ Tools Proficiency

Experimentation and close calls with traps made by others has taught you the valuable lesson of what makes protective measures so deadly. And how to craft them yourself. You gain the following benefits.

Ability Score Increase. Increase your Dexterity or your Intelligence score by 1, to a maximum of 20.

Traps. After finishing a Long Rest, you can spend one hour working with your chosen tools to create a special trap using materials harvested or found in the field.

These traps can be placed on the ground as an action and take up a 5-foot-by-5-foot square. A creature who Investigates the area must succeed on a DC 15 Wisdom (Perception) or Intelligence (Investigation) check in order to see the trap. If a creature steps on the space where a trap is located that creature immediately triggers the trap.

You can make any of the traps listed below.

  • Ensnaring Trap. The triggering creature must make a Dexterity saving throw. On a failed save, it is Restrained until it escapes by spending an action to make a Strength check against your trap save DC.
  • Spiked Trap. The triggering creature must make a Dexterity saving throw. On a failed save, the creature takes 2d6 Piercing damage.
  • Sonic Trap. The trap makes a sound audible out to 300 feet

Starting at level 10, you can make the following advanced traps.

  • Exploding Trap. The triggering creature must make a Dexterity saving throw. On a failed save, the creature takes 4d6 Fire damage and is knocked Prone.
  • Poison Trap. The triggering creature must make a Constitution saving throw. On a failed save, the creature takes 3d8 Poison damage and becomes Poisoned until the end of its next turn.
  • Gas Trap. The triggering creature must make a Wisdom saving throw. On a failed save, the creature is Incapacitated until the end of its next turn.

The saving throw DC for your traps equals 8 + your Proficiency Bonus + your Intelligence or Dexterity modifier (your choice).


World Anvil: The Ultimate Worldbuilding Toolset & RPG Campaign Manager

Created for Dungeon Masters and Game Masters, World Anvil has everything you need to build your own homebrew RPG campaign setting, and run your games, either online or around the table!

  • Speed up prep with a whole library of community statblocks you can copy (and edit!)
  • Enthrall your players with interactive maps, timelines, and a whole wiki of your world
  • Keep track of NPCs, PC character sheets, monster stats, treasure, journals, notes and more
  • Quickly look up essential info with session notes, campaign map markers, and bookmarked lore at your fingertips
  • Build your own campaign setting, or expand a prewritten campaign, with expertly created worldbuilding templates and prompts
  • Control who sees what in your worldbuilding wiki with secrets and subscriber groups
  • Collaborate with players and GMs to build the campaign setting of your dreams 
  • NEVER lose your notes!

GET STARTED TODAY!

Take the first step. Create your account. Your world and characters await!

100+ RPG systems