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Homebrew

Thug CR: 1/2

Medium humanoid, any non-good alignment
Armor Class: 11 (leather armor)
Hit Points: 32 5d8+10
Speed: 30 ft

STR

15 +2

DEX

11 +0

CON

14 +2

INT

10 +0

WIS

10 +0

CHA

11 +0

Skills: Intimidation +2
Senses: Passive Perception 10
Languages: Any one language (usually Common)
Challenge Rating: 1/2 ( 100 XP)
Proficiency Bonus: +2

Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Multiattack. The thug makes two melee attacks.   Mace. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 1d6+2 bludgeoning damage.   Heavy Crossbow. Ranged Weapon Attack: +2 to hit, range 100/400 ft., one target. Hit: 5 1d10 piercing damage.

Thugs are ruthless enforcers skilled at intimidation and violence. They work for money and have few scruples.

Created by

Xanip.

Statblock Type

Monster

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