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Homebrew

Robot Companion
TINY CONSTRUCT

A tiny robot made from scrap metal and powered by a battery. Little more than a toy it has some special features like a weapon slot, tools and an injector.

Armor Class: 12

Initiative: +0 (10)

Hit Points: 10

Speed: 30 ft, 30 ft Flyspeed

Challenge: 1/2 (XP 100; PB +2)
    MOD SAVE
STR 8 -1 +1
DEX 10 +0 +2
CON 10 +0 +0
    MOD SAVE
INT 2 -4 -4
WIS 6 -2 -2
CHA 6 -2 -2


Traits

Weapon Slot. You can attach a Simple Weapon with the Light feature to the Robot.

Tool Slot. You can attach one set of Tools to the creature.

Injector. You can fill its fluid compartment with one medicine, drug or poison.


Actions

Make one attack or use an Ability from below.

Weapon Attack. Use your Attack Bonus to make a Weapon Attack.

Injection. Use the Injector to inject a Medicine or Poison into a willing creature. If they try to resist they make a Dexterity Saving Throw against your Inventor Save DC, on success they resist the effect.

Distract. Make noises and flash lights to distract a creature within 5 ft until the start of your next turn or until they're damaged. While the creature is distracted creatures have Advantage on Attack Rolls made against it.


Bonus Actions

Shutdown. Turn off the battery and play dead. The enemy must make an Investigation Check DC12 to determine it is not destroyed.


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