hit dice:
2d12
hit points at 1st level:
24 + Constitution Modifier
hit points at higher levels:
2d12 + (Constitution Modifier x 2) or 14 + (Constitution Modifier x 2) if using fixed.
armor proficiencies:
N/A
weapon proficiencies:
Simple and Martial Weapons
tools:
saving throws:
skills:
starting equipment:
spellcasting:
class features:
subclass options: