Homebrew
Haunt
2-level Necromancy
Casting Time: 1 action
Range/Area: 60 feet
Components: V, S
Materials: 2 Soul Shards
Duration: 1 minute
Attack/Save: Charisma saving throw
You send a fragment of a tormented soul to harass one creature within range.
The target must make a Charisma saving throw. On a failed save, it becomes haunted for the duration.
While haunted, the creature takes 1d8 Shadow damage at the start of each of its turns and has disadvantage on Wisdom (Perception) and Intelligence (Investigation) checks.
At the end of each of its turns, the target may repeat the saving throw, ending the effect on a success.
If the haunted creature is reduced to 0 hit points before the spell ends, you gain temporary hit points equal to your Warlock level + your Charisma modifier.
Available for: Warlock
Available for: Warlock