Homebrew
Elemental Fury
5-level Evocation
Casting Time: 1 action
Range/Area: 60ft
Components: V, S
Duration: Instantaneous
Attack/Save: Dexterity Save
You release the fury of the elements in a devastating cone before you.
Choose fire, frost, lightning, thunder, or nature when you cast this spell. Each creature of your choice in the area must make a Dexterity saving throw.
On a failed save, a creature takes 8d10 damage of the chosen type and suffers an additional effect based on the element chosen.
On a successful save, a creature takes half as much damage and suffers no additional effect.
Fire: The creature is ignited and takes 2d10 fire damage at the start of its next turn.
Frost: The creature’s speed becomes 0 until the end of its next turn.
Lightning: The creature cannot take reactions until the end of its next turn.
Thunder: The creature is pushed 20 feet away from you and knocked prone.
Nature: The creature has disadvantage on the next saving throw it makes before the end of your next turn.
Available for: Shaman