Deep Magic Volume 1
Sleep of the Deep
3-level Illusion
Ritual - does not require spell slot, takes 10 minutes longer
Casting Time: 1 action
Range/Area: 60ft. radius
Components: Verbal, Somatic, Material
Materials: a pinch of black sand, a tallow candle, and a drop of cephalopod ink
Duration: 8 hours
Attack/Save: WIS Save
Damage/Effect: Control
Your magic haunts the dreams of others. Choose a sleeping creature that you are aware of within range. Creatures that don’t sleep, such as elves, can’t be targeted. The creature must succeed on a Wisdom saving throw or it garners no benefit from the rest, and when it awakens, it gains one level of exhaustion and is afflicted with short-term madness.
At higher levels: When you cast this spell using a spell slot of 4th level or higher, you can affect one additional creature for each slot level above 3rd.
Available for: Wizard with Mythos Specialization