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Wayfinder's Guide to Eberron

House Agent

Ability Scores:

Feat:

Skill Proficiencies: Investigation, Persuasion

Tool Proficiency: See variants for house-specific tool sets

Equipment: A set of fine clothes, house signet ring, identification papers, and a purse containing 20 gp.

Prerequisite: Eberron Setting only

You have sworn fealty to a dragonmarked house. If you have a dragonmark, you’re likely a member of one of the house’s influential families; otherwise you’re an outsider who hopes to make your fortune through the house. Your main task is to serve as the eyes of your house, but you could be called on at any time to act as its hand. Such missions can be perilous but lucrative.

Features

  • House Agent Role
  • You always gather information for your house, but when a baron give you a specific mission, what sort of work do you do? The House Agent Role table gives possibilities.
    Role Table
    d8House Agent Role
    1Acquisition
    2Investigation
    3Research & Development
    4Security
    5Intimidation
    6Exploration
    7Negotiation
    8Covert Operations

     


  • House Connections
  • As an agent of your house, you can always get food and lodging for yourself and your friends at a house enclave. When the house assigns you a mission, it will usually provide you with the necessary supplies and transportation. Beyond this, you have many old friends, mentors, and rivals in your house, and you may encounter one of them when you interact with a house business. The degree to which such acquaintances are willing to help you depends on your current standing in your house.

    Suggested Motivations

    House agents are diverse. Consider the house you serve and the work you do when choosing characteristics.
    Traits
    d6Personality Trait
    1I’m always looking to improve efficiency.
    2I love to share trivia about my house’s business.
    3I never forget an insult against me or my house.
    4I’m enthusiastic about everything my house does.
    5I represent my house and take pride in my looks.
    6I’m critical of monarchies and limits on the houses.

     
    Ideals
    d6Ideal
    1Common Good. My house serves a vital function, and its prosperity will help everyone. (Good)
    2Tradition. I uphold traditions of my house and bring honor to my family. (Lawful)
    3Innovation. Abandon old traditions and find better ways to do things. (Chaotic)
    4Power. I want to ensure the prosperity of my house and wield its power myself. (Evil)
    5Discovery. I want to learn all I can, both for my house and for my own curiosity. (Any)
    6Comfort. I want to ensure that me and mine enjoy the best things in life. (Any)

     
    Bonds
    d6Bond
    1My house is my family. I would do anything for it.
    2I love someone from another house, but the relationship is forbidden.
    3Someone I love was killed by a rival faction within my house, and I will have revenge.
    4I don’t care about the house as a whole, but I would do anything for my old mentor.
    5My house must evolve, and I’ll lead the evolution.
    6I’m determined to impress the leaders of my house, and to become a leader myself.

     
    Flaws
    d6Flaw
    1I’m fixated on following official protocols.
    2I’m obsessed with conspiracy theories and worried about secret societies and hidden demons.
    3My house and bloodline make me the best!
    4My secret could get me expelled from my house.
    5My religious beliefs aren’t widespread in my house.
    6I’m working for a hidden faction in my house that gives me secret assignments.

     

    Variants

  • Cannith
  • Tool Proficiencies: alchemist’s supplies and tinker’s tools

  • Deneith
  • Tool Proficiencies: one gaming set and vehicles (land)

  • Ghallanda
  • Tool Proficiencies: brewer’s supplies and cook’s utensils

  • Jorasco
  • Tool Proficiencies: alchemist’s supplies and herbalism kit

  • Kundarak
  • Tool Proficiencies: tinker’s tools and thieves’ tools

  • Lyrandar
  • Tool Proficiencies: vehicles (sea/air) and navigator’s tools

  • Medani
  • Tool Proficiencies: thieves’ tools and disguise kit

  • Orien
  • Tool Proficiencies: vehicles (land) and one gaming set

  • Phiarlan
  • Tool Proficiencies: disguise kit and one musical instrument

  • Sivis
  • Tool Proficiencies: calligrapher’s tools and forgery kit

  • Tharashk
  • Tool Proficiencies: thieves’ tools and one gaming set

  • Thuranni
  • Tool Proficiencies: poisoner’s kit and one musical instrument

  • Vadalis
  • Tool Proficiencies:Herbalism kit and vehicles (land)

    Created by

    tokranepo.

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