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Strixhaven: A Curriculum of Chaos

Lorehold Student

Ability Scores:

Feat: Strixhaven Initiate (Lorehold only)

Skill Proficiencies: History, Religion

Tool Proficiency:

Equipment: A bottle of black ink, an ink pen, a hammer, a hooded lantern, a tinderbox, a tome of history, a school uniform, and a pouch containing 15 gp

Languages: Two of your choice

You have spent your youth preparing to be a student of Lorehold College, reading every book on the college’s recommended reading list for prospective students. Your academic passions are in the broad field of history. You might dream of using magic to contact great historical figures or your own ancestors or of recreating the mighty magic of a distant age.

Features

  • Spell List
  • If you have the Spellcasting or Pact Magic feature, the spells on the Lorehold Spells table are added to the spell list of your spellcasting class. (If you are a multiclass character with multiple spell lists, these spells are added to all of them.) [
    Lorehold Spells

    Suggested Motivations

    Any class or subclass that deals with knowledge of the past can be a good fit in Lorehold. Bards thrive in Lorehold, and wizards (particularly those of the School of Divination) are numerous among its students. Clerics (often with the Knowledge or Light domains) are also quite common.
    For a more unusual take on a Lorehold student, you could consider playing a barbarian with a primal connection to the past (perhaps adopting the Path of the Ancestral Guardian from Xanathar’s Guide to Everything) or a paladin whose Oath of the Ancients gives a concrete link to history.
    Methodical historians and daring adventurers alike can be found among the ranks of Lorehold college. The Lorehold Personality Traits table suggests a variety of traits you might adopt for your character.
    Traits
    d6Personality Trait
    1I thrive on esoteric lore. The more obscure the historical references I can include in everyday conversation, the better.
    2By searching for these lost artifacts, I hope to find who I really am along the way.
    3I can barely go a minute without talking about my research. I have so much knowledge in my head, and it needs to be let out somewhere!
    4The spirits of the dead are so much more interesting to talk with than living classmates.
    5I can speak eloquently about the historical ramifications of an ancient war. But ask me to add two-digit numbers together, and I’m a mess.
    6In the end, it’s all just entropy. Everything falls apart someday.

     


    When you make your character, you may roll once on the Lorehold Trinkets table, instead of on the Trinkets table under Player Options, for your starting trinket.
    Trinkets Table
    d6Trinket
    1A map made of concentric circles that can be rotated around the page
    2A puzzle box bedecked with amber
    3A dented brass compass with a red needle
    4The head of a broken statue that houses the consciousness of a snarky sage
    5A sheet of parchment embossed with tactile lettering, glowing red
    6A broken dagger with a wavy blade and a serpentine hilt

     

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