Deep Magic Volume 2 (p.166)
Doom of Antiquity
5-level Enchantment
Casting Time: 1 action
Range/Area: 60ft.
Components: Verbal, Somatic, Material
Materials: a pinch of bone dust
Duration: Concentration, 1 minute
Attack/Save: WIS Save
Damage/Effect: Control
You impart the doom of extreme age upon up to two creatures you can see within range. Each target must succeed on a Wisdom saving throw or believe it has been magically aged to an advanced age for the duration. While doomed, a target suffers the following effects:
- The target’s speed is halved.
- The target can’t see beyond 30 feet.
- The target has disadvantage on attack rolls.
- The target has disadvantage on Strength, Dexterity,and Constitution saving throws and checks.
- The target has advantage on Intelligence and Wisdom saving throws and checks.
At the end of each of its turns, a doomed target can make another Wisdom saving throw. On a success, the spell ends on the target.
At higher levels: When you cast this spell using a spell slot of 6th level or higher, you can target one additional creature for each slot level above 5th. The creatures must be within 30 feet of each other when you target them.
Available for: Bard, Wizard