FIREARM RARE HEAVY MACHINE GUN DEPLOY MOUNTED
PIERCING
A watercooled multi barrel machine gun that cycles automatically to avoid malfunctioning. Can fire short bursts or lay down fire in a sweeping arc expending all ammunition. You must use a full turn to deploy the weapon before you can fire it or it can be mounted on a heavy weapons platform.
When fully loaded it has 3 charges (30 ammunition).
Burst Fire (1 charge). in a 120 ft Line, 5ft wide, all creatures must make a Dexterity Saving Throw DC 8 + (Firearm proficiency) + Dexterity modifier, on success take half damage, 6d6 Piercing or Bludgeoning damage (when proficient with Firearms add Dexterity modifier). When a creature fails the Saving Throw more than 10 points it take an extra 3d6 damage.
Sweeping Arc (3 charges). in a 120 ft Cone, all creatures must make a Dexterity Saving Throw DC 8 + (Firearm proficiency) + Dexterity modifier, on success take half damage, 6d6 Piercing or Bludgeoning damage (when proficient with Firearms add Dexterity modifier). When a creature fails the Saving Throw more than 10 points it take an extra 3d6 damage.
| Type | Damage | Damage Type | Mastery | Range |
|---|---|---|---|---|
| Martial Ranged | 6d6 | Piercing / None | - |
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